* ``nflags`` -- number of flags per team
+ * ``gamecounter`` -- (integer) which game in a bunch is this? Since often
+ several are played in a night, it is likely useful to indicate to clients
+ which game this is. The value ``0`` may be interpreted as suppressing
+ indication in the client; we ``1``-index games to be friendly to people.
+ ;)
+
* any additional fields are to be ignored.
* ``ctfws/game/flags`` -- the string ``?`` or a whitespace-separated text field:
| | TOTAL | 15.50 |
+---+-------------------------------------------------------------+-------+
+NodeMCU Pinout
+==============
+
++------+--------------------------------------+
+| GPIO | Purpose |
++------+--------------------------------------+
+| 0 | FLASH (button) |
++------+--------------------------------------+
+| 1 | Reserved for Lua console TX via USB |
++------+--------------------------------------+
+| 2 | Free for good use |
++------+--------------------------------------+
+| 3 | Reserved for Lua console RX via USB |
++------+--------------------------------------+
+| 4 | I2C SDA for LCD-driving I/O expander |
++------+--------------------------------------+
+| 5 | I2C SCL for LCD-driving I/O expander |
++------+--------------------------------------+
+| 9 | Free for good use |
++------+--------------------------------------+
+| 10 | Free for good use |
++------+--------------------------------------+
+| 12 | free for good use |
++------+--------------------------------------+
+| 13 | free for good use |
++------+--------------------------------------+
+| 14 | beeper active-low |
++------+--------------------------------------+
+| 15 | free for good use |
++------+--------------------------------------+
+| 16 | ESP8266 WAKE; free for good use |
++------+--------------------------------------+
+
+* ADC0 is also free at the moment.
+
+
Character Display
=================