if (mCdl != null) {
tv.setText(mCdl.gameStateLabelText);
} else {
- tv.setText(R.string.header_gamestate0);
+ tv.setText(R.string.header_not_config);
}
egg = false;
}, 3000);
CtFwSDisplay(Activity a) {
mAct = a;
- gameStateLabelText = mAct.getResources().getString(R.string.header_gamestate0);
+ gameStateLabelText = mAct.getResources().getString(R.string.header_not_config);
stun_short = new StunTimer(
(Chronometer)mAct.findViewById(R.id.ch_wait_short),
}
if (nr == CtFwSGameStateManager.NowRationale.NR_NOT_CONFIG) {
- gameStateLabelText = String.format(rs.getString(R.string.header_gamestate0),
- rs.getString(R.string.notify_not_config));
+ gameStateLabelText = rs.getString(R.string.header_not_config);
} else {
String sfx;
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
- android:text="@string/header_gamestate0" />
+ android:text="@string/header_not_config" />
<TextView
android:id="@+id/header_sides"
</string>
<string name="flags_noviz">Flag scores hidden</string>
+ <string name="header_not_config">Game not configured</string>
<string name="header_gamestate0">Game State: %1$s</string>
<string name="header_gamestateN" tools:ignore="PluralsCandidate">Game %1$d State: %2$s</string>
<string name="header_egg">DO NOT TAP ON GLASS</string>