--- /dev/null
+function love.conf(t)
+ t.version = "11.0" -- The LÖVE version this game was made for (string)
+ t.modules.audio = false -- Enable the audio module (boolean)
+ t.modules.data = false -- Enable the data module (boolean)
+ t.modules.event = true -- Enable the event module (boolean)
+ t.modules.font = false -- Enable the font module (boolean)
+ t.modules.graphics = true -- Enable the graphics module (boolean)
+ t.modules.image = true -- Enable the image module (boolean)
+ t.modules.joystick = false -- Enable the joystick module (boolean)
+ t.modules.keyboard = false -- Enable the keyboard module (boolean)
+ t.modules.math = true -- Enable the math module (boolean)
+ t.modules.mouse = false -- Enable the mouse module (boolean)
+ t.modules.physics = false -- Enable the physics module (boolean)
+ t.modules.sound = false -- Enable the sound module (boolean)
+ t.modules.system = true -- Enable the system module (boolean)
+ t.modules.thread = true -- Enable the thread module (boolean)
+ t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
+ t.modules.touch = false -- Enable the touch module (boolean)
+ t.modules.video = false -- Enable the video module (boolean)
+ t.modules.window = true -- Enable the window module (boolean)
+end
local imgd = framechan:demand(1)
if imgd then
local img = love.graphics.newImage(imgd)
+ img:setFilter('nearest')
love.graphics.clear(love.graphics.getBackgroundColor())
love.graphics.draw(img, 0, 0, 0, 4, 4)
end